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Let the Games Begin 2008 Cold Wars March 7, 8 and 9, 2008
At Cold Wars we will be doing three different games. The first is a Holy Hack Game with Egyptians fighting off Sea Peoples. Then A Homeric Hack game where the Achaeans attack a Trojan ally city. Finally Classical Hack where Arthur will beat off the Saxons, Jutes and Angles beneath the walls of a full Saxon shore fort (photo to the left-just open it in a new window to view). Photos to follow shortly after in after action reports and in the Classical Hack News Letter.
Cold Wars 2008 A.D. Events
FRIDAY
- 9 AM -
F-239 Rome Hack The Barbarians Part 1
Ancients; 9 AM; Length: 5 hrs; Location: Cornwall; Table: C-4; Hosted by: Joe Swartz; Scale: 25mm; Sponsored
by: Classical Hack & the Northern Ohio Wargaming Society; Rules: Classical Hack; No. of Players: 8.
Game 1 of 4. The barbarians have crossed the frontier (the Romans told them where it was in the treaty) to regain
their homelands. Roman units in the area will converge to stop the illegal immigration. The outcome will influence
the beginning of Game 2. Minors with parents welcome. Classical Hack Rules 2nd edition. Rules Taught.
- 5 PM -
F-240 Rome Hack The Barbarians Part 2
Ancients; 5 PM; Length: 5 hrs; Location: Cornwall; Table: C-4; Hosted by: Joe Swartz; Scale: 25mm; Sponsored
by: Classical Hack & the Northern Ohio Wargaming Society; Rules: Classical Hack; No. of Players: 8.
Game 2 of 4. More barbarians have come. The Romans continue to pour in reinforcements. The outcome will
influence the beginning of Game 3. Minors with parents welcome. Classical Hack Rules 2nd edition. Rules Taught.
- 6 PM -
F-462 Pirates In The Delta
Ancients; 6 PM; Length: 3 hrs; Location: Marietta; Table: M-8; Hosted by: Phil Viverito; Scale: 25mm; Sponsored
by: LMW Works and Mag Web; Prize: Rules and to be determined; Rules: Holy Hack Hacking By the Book Second
Edition; No. of Players: 8.
Egypt is being invaded by the Sea People and they have landed in the Delta. Divisions of the Pharaoh rush to stop
the invaders and their Libyan allies. Drive the Sea People back into the sea and save Egypt. Surf and turf for the
invaders! Beginner Friendly, Rules Taught.
Saturday
- 9 AM -
S-241 Rome Hack the Barbarians Part 3
Ancients; 9 AM; Length: 5 hrs; Location: Cornwall; Table: C-4; Hosted by: Joe Swartz; Scale: 25mm; Sponsored
by: Classical Hack & the Northern Ohio Wargaming Society; Rules: Classical Hack; No. of Players: 8.
Game 3 of 4. The barbarians surge towards their homeland. Romans, with reinforcements, are astride their path. The
outcome will influence the beginning of Game 4. Minors with parents welcome. Classical Hack Rules 2nd edition.
Rules Taught.
- 10 AM -
S-463 Pirates On The Hellspont
Ancients; 10 AM; Length: 3 hrs; Location: Marietta; Table: M-8; Hosted by: Phil Viverito; Scale: 25mm;
Sponsored by: LMW Works MAG Web, Scale Specialties; Prize: Books and other items to be determined; Rules:
Homeric Hack Warfare in the Age of Heroes; No. of Players: 8.
The Achaeans are determined to reduce the allies of Priam and his city of Troy. The Greek Pirates have landed their
black ships to surprise a small citadel serving Troy. Can the Trojan relief force arrive on time to save the day?
Beginner Friendly, Rules Taught.
- 5 PM -
S-242 Rome Hack The Barbarians Part 4
Ancients; 5 PM; Length: 5 hrs; Location: Cornwall; Table: C-4; Hosted by: Joe Swartz; Scale: 25mm; Sponsored
by: Classical Hack & the Northern Ohio Wargaming Society; Rules: Classical Hack; No. of Players: 8.
Game 4 of 4. Will the barbarians hold the sacred grove or will Rome enslave the survivors. Minors with parents
welcome. Classical Hack Rules 2nd edition. Rules Taught.
- 6 PM -
S-464 Arthur Defends The Saxon Shore
Ancients; 6 PM; Length: 3 hrs; Location: Marietta; Table: M-8; Hosted by: Phil Viverito; Scale: 25mm; Sponsored
by: LMW Works Mag Web, Scale Specialties; Prize: Books and other items to be determined; Rules: Classical Hack
Second Edition; No. of Players: 8.
The Saxon pirates are at the gates of a Saxon Shore fort and Arthur is rushing to its rescue. Will the Saxons destroy the place and its people before Arthur can save the day? Arthur and his men are riding hell for leather so saddle upand save the day in Arthur's Britain! Beginner Friendly, Rules Taught.
I encourage you to support and attend our games. Joe as usual is doing outstanding work putting on these many games. If anyone brings a camera photos sent in would be greatly appreciated.
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