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The Classical Ages or Periods in Time

Classical Periods

This site has seen much revamping from it's earliest days. I have restructured it to be more period specific. Here in this section I will build links to the various Classical Periods of warfare. I would like to think of all my sites as electronic note books.

Using this Note Books: Getting Started The Classical Period

The rule book Classical Hack Ancient Warfare 600 B.C. to 600 A.D., Second Edition is now available in Second edition only. The book gives players a number of Classical Period armies to pick from. The rules follow the same ideas and ideals used in all the core rules sets in this series. As each book is designed for specific periods. The rules work with any scale in regard to figures. The system is figure based and uses a D-10 die for morale and casualty infliction. For movement use a D-6 die. This rule book covers Ancient Warfare from 600 B.C. to 600 B.C. This does include the Arctic Greek Period. I use the term Classical as a generic title. Non the less it is fast play and fun. I'll be adding pictures and notes as time goes on so you can build and play armies like Greek, Persian, Alexandrian, post Alexandrian, Romans, Germans and Celts. There are additional special tactics. Third Edition is still being worked on. The rules and the lists may not perfect but they are a good start.

Using this Note Books: Getting With Classical Hack

http://lmwworks.com/ch.html is also available, being specifically designed for Classical Warfare. While the time or period of the the late Roman Empire falls within the scope of Classical Hack Third Edition will conclude with 250 A.D. Until then this system's style retains the use of a D-10 for casualties and morale and a D-6 for movement.

For a full list of our products go to the LMW Works Products Page. These pages are general notes and comments and should be taken as nothing more.