This site has seen much revamping from it's earliest days. I have restructured it to be more period specific. Here in this section I will build links to the various Classical Periods of warfare. I would like to think of all my sites as electronic note books. This rule book covers Ancient Warfare from 600 B.C. to 600 B.C. I use the term Classical as a generic title. None the less it is fast play and fun. I'll be adding pictures and notes as time goes on so you can build and play armies like Greek, Persian, Alexandrian, post Alexandrian, Romans, Germans and Celts. There are additional special tactics. Third Edition is still being worked on. The rules and the lists may not perfect but they are a good start. Be sure to check the links shown to the right for up dates on Q.R.S. and various games I have put on at many conventions.
The rule book Classical Hack Ancient Warfare 600 B.C. to 600 A.D., Second Edition is now available in Second edition only from our many distributors. However I am working on Third Edition which will not change in anything except layout. I will be moving the former diagrams into color illustrations which better explain things. You will be not be required to buy a new changed set of rules. Only the layout will change and not the rules! The book gives players a number of Classical Period armies to pick from. The rules follow the same ideas and ideals used in all the core rules sets in this series. As each book is designed
for specific periods. The rules work with any scale in regard to figures. The system is figure based and uses a D-10 die for morale and casualty infliction. For movement use a D-6 die.
Classical Hack is very easy to learn and play. It is also adaptable to using individual stand units much like the popular DBA and DBM. Classical Hack is specifically designed for Classical Warfare by specific periods with a wide range of methods of play as stated. While the time or period of the rules currently cover the period late Roman Empire which falls within the scope of Classical Hack, Third Edition will conclude with 250 A.D. This is the only significant change. Until then this system's style retains the use of a D-10 for casualties and morale and a D-6 for movement.
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